Saturday, April 13, 2013

Round 10 Development Update

Most of my recent posts have been encompassing emotional reasonings, thoughts and ideas about the direction my life has been going, and the relationships I've been cultivating throughout the past few months. I understand that this blog was originally started with the intent to talk about the creative process around my writing, the journey I'm making in the self-publishing world, and the pursuit of a career in education. If you've been keeping up with my posts through all of this other, off-topic reflection, then I thank you. If you have found a level of annoyance in my posting inconsistencies, in my lack of discussion of the proposed, original topics, or in the general disorganized order of my posts, than I apologize, but know that every post in this blog is about things that are important in my life and that float in and around my mind on a daily basis.

That being said, I will spend this post talking about the state of the Round 10 RPG and my plans for the near future.

Round 10 RPG Core Rulebook - Overall Progress
Writing: 85% finished
Artwork: 76% finished

Ramon Ignacio Bunge, my wonderfully talented illustrator (who you can find on DeviantArt), is currently working on the last two black and white illustrations and then will jump into a final full-color image that I decided to add to the list last-minute. The pictures are turning out really well, and you can see all of the work he has done so far at the Round 10 RPG Facebook Page. Here is a taste of what he has done so far for the book:



As far as the writing goes, I've got to finish up the GM's section (genre-specirfic tips, running a scenario, running a campaign, and creating your own items, enemies, and settings), and fill out the remaining reference sheets (generic enemies, vehicles, ships), and then the writing will be 100% finished.

I'm debating if I should look into getting a professionally done layout for the character sheets and enemy sheets, but something tells me that a simple layout for those would work just fine. I'd rather spend time on the book's layout as a whole, ensuring that it reads well, has a proper and complete index and table of contents, and that it flows together well.

I'll likely be getting the Quick Start Guide up on the Facebook page and on RPGNow as a free download in the coming weeks, giving any interested parties the opportunity to get their feet wet with the rules system before the full game hits digital shelves.

I'm toying with the idea of posting weekly video notes on the Facebook page, an idea that has hit a wall simply because of my lack of adequate recording equipment. I'm also debating about posting some of our play-testing audio recordings for interested parties to hear, and get an idea for how the game plays. And finally, the Round 10 website is coming together, slowly but surely, and should be up and running for the public soon enough.

If you are one of the interested parties and you know of anything specific you'd like to see on the Facebook page, please let me know! I'm open to all suggestions.

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