Experience Points is the blog that collects my thoughts, musings, advice and experience as I make my way through college, into my career as a writer and game designer, work in the self-publishing fields, and pursue other creative and literary endeavors. Articles are posted every Monday and Friday, and videos every Wednesday. The current Post Series is MMO Monday, running from 10.20 through 11.10.
Monday, October 27, 2014
MMO Monday - Everquest
Monday, October 20, 2014
MMO Monday - Asheron's Call
MMO Monday - Part One
Asheron's Call
Tuesday, October 14, 2014
Alien: Isolation - Early Thoughts
Alien: Isolation - PS3 Digital Version
Early Thoughts
Thursday, October 9, 2014
Sunday, August 17, 2014
Silent Hill finally gets its due
This post contains mild spoilers for PT. To find out more about information on PT, please look here.
Anybody who knows me understands that I have an indescribably infinite love for well-made horror stories. It is my how to one day write serialized horror/science-fiction, and I'm certain that those stories will be incredibly influenced by the Silent Hill franchise, among my other favorite horror stories.
This year's Gamescom saw the announcement of P.T. on the PS4, a playable trailer that raised a lot of questions and sparked a lot f discussion. Upon experiencing it, we find it to be a disturbingly ongoing walk down an infinite hallway, which gets increasingly unnerving with each new loop.
The pacing is rough, or can be, since what little progression exists is based solely on the nerve of the player as well as their ability to spot and activate the nuances of the environment. Three of the play-throughs that I watched all went between twenty minutes and three hours of play, and none of them reached the end, either because they were too scared, or because they were too frustrated with not finding the clues needed to progress to the next version of the hallway.
After finally finding a short video of the final moments of PT, I'm greeted with a very reassuring sight. Hideo Kojima and Guillermo Del Toro are collaborating on the next installment of the Silent Hill franchise, entitled Silent Hills. It is also starring the likeness and voice of Norman Reedus from The Walking Dead.
This is an amazing bit of news that has me incredibly excited for a franchise that has done nothing but disappoint me since Silent Hill 3 (although Shattered Memories was an interesting revision). Del Toro's artistic flair and haunting imagery combined with Kojima's knack for breaking the fourth wall (which is displayed in PT), will combine for, what I expect to be, one of the greatest Silent Hill experiences in the franchise long and storied history. And these are high words coming from someone who is normally much more conservative with his excitement.
Monday, May 12, 2014
Massive Updates (plus some minor ones, too)
Wow, two new posts inside of a week? What's going on!?
I've been really busy setting the groundwork for my coming serial releases, and I wanted to share the results of all that work with you, my loyal blog readers. A lot of things have changed or been added, to here, to the Round 10 Website, and to my new central author website, and I would love for you to check out any and all of them. However, for your convenience, this post breaks them up neatly so that you can skip right to the ones that interest you the most.
Thursday, May 8, 2014
Lessons Learned in Self-Publishing: Part One
Monday, January 13, 2014
The Candle Which Burns Twice As Bright...
Saturday, January 11, 2014
Life, Work, Writing & Balance
Wednesday, January 8, 2014
Zimildran Excitement to the Extreme!
Zimildran has been going well, with the writing and development staying just ahead of our weekly play-test sessions. It is the culmination of almost everything that is at the core of my interests; dinosaurs, mysticism, intercultural diplomacy and conflict, with a dash of steampunk, all spread thickly over a thick base of cosmic horror. It feels wholly original, yet also like I've known it my entire life. Its ancient ruins, spiritual essence, and primal wildlife have stalked my dreams and sneaked into my writing over the years, and it is finally coming to fruition later this year. I am literally beside myself with excitement for this project to be finished.
I can only hope that this excitement holds true throughout the production of this book. It is already much larger than I ever expected it to be (130 pages and counting), and only continues to grow with each passing week.
Soon enough, in the next few weeks hopefully, I will post an excerpt of the world of Zimildran on the Round 10 website, giving you a bit more of a taste of the nature of this world, giving substance to the image above and a window into my imagination.
Monday, January 6, 2014
To Kickstart or not to Kickstart
Friday, January 3, 2014
Start the Year with some (more) Self Assessment
Tuesday, December 24, 2013
Happy Holidays from Experience Points!
Wednesday, December 11, 2013
Round 10 Core Rulebook PDF is available!
The Print-On-Demand should be available by the end of the month, as formatting for PoD is more time intensive than I originally expected. However, until then, you can get exposed to the initial Round 10 experience, a 217 PDF document, for only $19.99!
What does this mean for my other writing projects? Well, Elephants in the Living Room is postponed. It is still my goal to get it out before Christmas, but now with Round 10 making noticeable headway, my drive and effort is more easily placed in that venue. My other, mentioned-but-not-elaborated-upon, writing project is also postponed, likely until early 2014. My apologies to anybody who has been waiting for either of these, but my guess is that those individuals are few and silent. However, if you are waiting on those, then feel free to check out Round 10 until they release!
All jokes aside, I have always been one to undertake more projects than I can adequately finish in a reasonable time. And so I end up, weeks later, finding that I've over-committed and under-delivered. My apologies, but Round 10 has been almost 3 years in the making, and the excitement of it finally hitting digital shelves is too much for me to ignore right now.
As always, feel free to leave your feedback here. Check out the Round 10 website, Facebook page, and get the Quick Start Guide for free. Thank you so much for your continued support, and I hope to only continue to deliver quality written products to all of you, be it in the tabletop gaming venue or the digital creative writing venue.
Friday, November 22, 2013
NaNoWriMo - Oh yeah, I was writing something...
In addition to my creative writing project, it turns out that 'Elephants' parts 2 and 3 will be combined into a single part, since the word count of what would be part 3 is much lower than I originally expected. I do still expect to have that edited, revised and published for December 5th, so keep your eyes peeled.
If I can get this second creative piece ready for January 5th, I'll be a happy writer.
And finally, as far as Round 10 work goes, final edits have been made for multiple sections. We are fast approaching the release of the Core Rulebook, only 6 months behind schedule! Stay tuned for where and how you can get your hands on a copy!
This post is really just a generic update, and also a plug. Make sure you check out the Round 10 website, my book 'Elephants in the Living Room - Part One' on Amazon (be kind and leave a review!), and Round 10 on Facebook.
Sunday, November 3, 2013
What is a Writer who doesn't Write?
Wednesday, May 22, 2013
Summer Resolution
Anywho...
I went on another late-night walk a few days ago, before this bout of rain and wind hit central Minnesota. I actually left my headphones at home, for once, to allow myself time to really think, rather than drowning out my thoughts with music.
I realized that, as is my norm around this time of year, I was becoming quite restless. Desires and drives were building up in me, causing my satisfaction to dip and my lamentations to rise. I saw time as something slipping away from me, as days wasted and relationships waning, and there was little I could do to reverse any of it. I wanted to call people and talk to people for no reason other than to do it. I wanted to play my drum outside again. I wanted to go on a road trip. I wanted to turn my life on its head, make decisions before I had time to think about them, and live my life, even if only for a short while, on the edge of my seat.
Sitting back and thinking about it all now, I feel that it isn't so much that I want to shake my life up with some random event or some big decision. Lord knows big changes are coming soon enough, anyway. Rather, I want to ensure that I feel good about how I spend my time overall. And the one way for me to feel good about my time, hands down beyond any doubt, is to spend it with people I care about, friends and family.
And so that is my "Summer Resolution." Consider it an expansion to my New Years Resolution (which was to be a better friend, brother, uncle and son, for anybody keeping count). For this summer, I am making it my goal to create more memories, take more pictures and do more with other people.
So if you're reading this and you know me personally, hold me to it. I've been known to hit stretches of complacency, times where I'm content just sitting at home doing next to nothing, and then I always regret those times later. I want to limit those times as much as possible this year, and again, if you know me personally, I want to be with YOU more this summer.
Now to get back to work on Round 10...
Saturday, May 11, 2013
Changing the Game
On a smaller scale, I made a tough choice about my personal belongings today, selling a good number of old video games for past - and current - generation systems. They were simply sitting on the shelves or in drawers, collecting dust and not seeing any use, and since I had to spend extra money on phone repairs and dropped some more cash into Round 10 (necessary cash, that is), I've been a little tight on funds.
But creativity is one of my strengths, and being creative with how I spend my money is a skill I've been tempering since January, thanks in no small part to the guidance of my sister. And it's something I'm going to have to get better at, looking at the road ahead.
I am nothing if not a work in progress.
Sunday, May 5, 2013
Check it out at RPGNow.com! As always, let me know about your questions, comments, concerns and criticisms! You can contact me for Round 10 information at the Round 10 Website or by emailing support@round10rpg.com.
Saturday, May 4, 2013
ISBNs and Barcodes
I've gotten a few questions about what sort of programs I am using for putting the book together, since I am self-publishing. I started using simple Microsoft Word for the rulebook, and after it's first draft was complete I moved it into Scrivner for basic layout editing and revising. Scrivner is great for layout work, it's cheap, and it allows me to achieve the look I want with the pictures I have. For the cover I've used Photoshop Elements to put together the images that were made by my illustrator, logo designer and typographic artist, as well as adding in the cover credits and (now) the barcode.
Not really much to report on other than all of that. I've been spending a lot of time both on Round 10 and on my schoolwork, as we're approaching the end of the semester. Blogging may be dropping down a bit for the next week or two, so I apologize to my more regular readers. Please, bear with me!