My third and final speech of this semester, which will be delivered on Monday, April 29th, has to be persuasive in nature, with the intent to persuade the audience to act, feel, or think in a specific way by the time the speech is finished. Since I spoke about tabletop role-playing with my frist two speeches, I originally planned to describe the benefits of actually participating in tabletop role-playing. And then I realized I was already doing this with my previous speeches, talking about how RPGs can increase small-group communication skills, organization skills, creative problem-solving, and working with a team.
And then it hit me: why not just give a 10 minute infomercial on Round 10?
This seemed almost too good to be true, too easy to work. I asked the instructor if I could basically do a 'shameless self-advertising' speech, and he said "as long as you can work in the persuasive elements, it will work."
Here we go, then.
So the speech will be about Round 10, and why the audience, as first-time players of an RPG, should choose that as their introductory system. I will go over Round 10's simple set-up, it's focus on openness and how it fosters creativity, how it fits to accomodate the game you want to play rather than force you to play its game, and how it will be supported in the future by interesting, original and memorable settings and expansions. I will touch on Zimildran, on Otherworld, and on other ideas for the future. I'll bring up Facebook, Twitter (@Round10RPG), the Round 10 Website (even if it's still under construction), and this blog. Hopefully my enthusiasm around this topic will be enough to at least garner one or two additional supporters.
Experience Points is the blog that collects my thoughts, musings, advice and experience as I make my way through college, into my career as a writer and game designer, work in the self-publishing fields, and pursue other creative and literary endeavors. Articles are posted every Monday and Friday, and videos every Wednesday. The current Post Series is MMO Monday, running from 10.20 through 11.10.
Showing posts with label speech. Show all posts
Showing posts with label speech. Show all posts
Saturday, April 20, 2013
Friday, April 12, 2013
The Life of an Otter
Today I found I was far more stressed than I originally wanted to admit to myself, something I realized as I let the hot water of the morning shower pour over me. And, I found, as my morning went on, my stress only increased.
I had a research paper due on Monday, and I came to realize that the shape of my schedule from Friday morning through Sunday evening wasn't one to allow for much room to research, organize, write and revise said paper. On top of that I needed to begin preparing for my final speech, I needed to read through the scene my acting partner and I had landed on, and I came to realize that I was falling behind in my RPG writing, my blogging, and that the end of the semester was right around the corner, having snuck up on me with incredible speed.
These thoughts and more crowded my mind, and put me in a sour mood to start the day off. I don't like to toot my own horn, but I like the entertain the notion that I am not one to get easily stressed. I tend to take things as they come, a skill I've been working for the past few years, and it takes a bit before I start to lose sleep.
Luckily, though, two of my friends came forward to help ease my stress, through consistent joking, light-hearted shenanigans, and offering scheduling advice. What looked like a catastrophic mess of a weekend soon became a manageable situation, and I was beginning to mitigate my stress, all thanks to two of the most wonderful people I've had the pleasure of getting to know these past few months.
During speech class today, one of the students spoke about personality profiles, and outlined three basic personalities as described by animals. The lion, the otter, the beaver and the golden retriever. I recognized the person I used to be (the beaver), the person I wanted to be (the golden retriever) and the person I currently was (the otter) in her descriptions. One quality about the otter that stood out to me was that, as she claimed, "an otter will call anyone that they interact with at least two times their 'close friend'."
I saw that in myself right away. It's true, if we hang out together only a couple of times, if I have two different conversations with you that both seem to go relatively well, I often consider you a close friend. That label in no way diminishes the quality of those friendships I've shared for many years, it only helps define the lengths I'm willing to go to in order to 1.) get to know you better, and 2.) maintain our friendship. While I can't be 100% certain in this self-assessment, I feel that I get along well with most people, and unless our personalities clash in a particularly blatant way, I can often see myself becoming good friends with just about anybody.
Whether I've been going to your house since my early years in elementary school, or we just met this semester in one of my classes, or you're the friend of a friend who has hung out with me once or twice, or we've merely shared a place of employment for about a month or so, it is very likely that I see you as a friend, and I see the potential of a greater friendship there. When it comes to relationships, I tend to jump in feet first, plunge myself in whole-heartedly, and then see where it goes from there. Unfortunately, this means that I cannot get to know everyone as well as I'd like to, much to my dismay. Yet I do what I can for my friends and family, whether it's offering counsel via a message or phone call, showing encouragement over their chosen form of artistic expression, or simply sharing a few amusing stories and listening to how they're doing.
However, no matter how far I'm pushing in a relationship, I always feel I can push a little further. Am I overextending myself? Am I wasting my energy on too many relationships, exhausting myself emotionally, and will I only be met with disappointment? I will admit that sometimes it feels that way. Sometimes I feel like I'm giving too much or coming across too strong, but then I have evenings like I did on Thursday, or mornings like today, and I realize that for me to do any less would be a dishonest, dissatisfying use of my energy. It is my ultimate wish to experience as many people's stories as I can, to interact with as many people as possible, and to create and share memories everywhere. And boy do I have a long way to go as I bring that wish into reality.
I had a research paper due on Monday, and I came to realize that the shape of my schedule from Friday morning through Sunday evening wasn't one to allow for much room to research, organize, write and revise said paper. On top of that I needed to begin preparing for my final speech, I needed to read through the scene my acting partner and I had landed on, and I came to realize that I was falling behind in my RPG writing, my blogging, and that the end of the semester was right around the corner, having snuck up on me with incredible speed.
These thoughts and more crowded my mind, and put me in a sour mood to start the day off. I don't like to toot my own horn, but I like the entertain the notion that I am not one to get easily stressed. I tend to take things as they come, a skill I've been working for the past few years, and it takes a bit before I start to lose sleep.
Luckily, though, two of my friends came forward to help ease my stress, through consistent joking, light-hearted shenanigans, and offering scheduling advice. What looked like a catastrophic mess of a weekend soon became a manageable situation, and I was beginning to mitigate my stress, all thanks to two of the most wonderful people I've had the pleasure of getting to know these past few months.
During speech class today, one of the students spoke about personality profiles, and outlined three basic personalities as described by animals. The lion, the otter, the beaver and the golden retriever. I recognized the person I used to be (the beaver), the person I wanted to be (the golden retriever) and the person I currently was (the otter) in her descriptions. One quality about the otter that stood out to me was that, as she claimed, "an otter will call anyone that they interact with at least two times their 'close friend'."
I saw that in myself right away. It's true, if we hang out together only a couple of times, if I have two different conversations with you that both seem to go relatively well, I often consider you a close friend. That label in no way diminishes the quality of those friendships I've shared for many years, it only helps define the lengths I'm willing to go to in order to 1.) get to know you better, and 2.) maintain our friendship. While I can't be 100% certain in this self-assessment, I feel that I get along well with most people, and unless our personalities clash in a particularly blatant way, I can often see myself becoming good friends with just about anybody.
Whether I've been going to your house since my early years in elementary school, or we just met this semester in one of my classes, or you're the friend of a friend who has hung out with me once or twice, or we've merely shared a place of employment for about a month or so, it is very likely that I see you as a friend, and I see the potential of a greater friendship there. When it comes to relationships, I tend to jump in feet first, plunge myself in whole-heartedly, and then see where it goes from there. Unfortunately, this means that I cannot get to know everyone as well as I'd like to, much to my dismay. Yet I do what I can for my friends and family, whether it's offering counsel via a message or phone call, showing encouragement over their chosen form of artistic expression, or simply sharing a few amusing stories and listening to how they're doing.
However, no matter how far I'm pushing in a relationship, I always feel I can push a little further. Am I overextending myself? Am I wasting my energy on too many relationships, exhausting myself emotionally, and will I only be met with disappointment? I will admit that sometimes it feels that way. Sometimes I feel like I'm giving too much or coming across too strong, but then I have evenings like I did on Thursday, or mornings like today, and I realize that for me to do any less would be a dishonest, dissatisfying use of my energy. It is my ultimate wish to experience as many people's stories as I can, to interact with as many people as possible, and to create and share memories everywhere. And boy do I have a long way to go as I bring that wish into reality.
Monday, March 25, 2013
Speech Finished
Finally!
After two delays from the instructor missing class (surprising, right?) and one from a scheduling misstep, my demonstrative speech on how to effectively participate in a tabletop RPG is finished.
I realize now that I went into a bit of a trance during the course of the speech, and in retrospect I don't remember much of what I did or how I did it. I remember getting in front of the class, I remember my introduction, and I remember that I hit the conclusion faster than I expected. In truth, the speech clocked in at a bit over 9 minutes, which is three to four minutes faster than when I timed it at home. A good thing to keep in mind for future speeches.
And so my first of three speeches is out of the way, and already I have to start preparing speech two, which will be delivered in two weeks. Keeping with my tabletop RPG themes, this time I will be delivering a speech on running a game, what to keep in mind, and how to manage a group of players. Now with no visual aids, so we'll see how well that goes.
I'm excited, to say the least. On the one hand I'm glad this speech is done, but I still feel like I have so much to say. It's a good thing I've got two more speeches to go. My desire to talk about tabletop RPGs is overflowing, as anyone who knows me personally can agree. And hopefully these three speeches will be the combined points of interest to push some of these students to give tabletop RPGs a chance. Hopefully.
After two delays from the instructor missing class (surprising, right?) and one from a scheduling misstep, my demonstrative speech on how to effectively participate in a tabletop RPG is finished.
I realize now that I went into a bit of a trance during the course of the speech, and in retrospect I don't remember much of what I did or how I did it. I remember getting in front of the class, I remember my introduction, and I remember that I hit the conclusion faster than I expected. In truth, the speech clocked in at a bit over 9 minutes, which is three to four minutes faster than when I timed it at home. A good thing to keep in mind for future speeches.
And so my first of three speeches is out of the way, and already I have to start preparing speech two, which will be delivered in two weeks. Keeping with my tabletop RPG themes, this time I will be delivering a speech on running a game, what to keep in mind, and how to manage a group of players. Now with no visual aids, so we'll see how well that goes.
I'm excited, to say the least. On the one hand I'm glad this speech is done, but I still feel like I have so much to say. It's a good thing I've got two more speeches to go. My desire to talk about tabletop RPGs is overflowing, as anyone who knows me personally can agree. And hopefully these three speeches will be the combined points of interest to push some of these students to give tabletop RPGs a chance. Hopefully.
Thursday, March 14, 2013
Role-Playing Speech
On Monday, March 18th, at approximately 9:00am, I am giving a demonstrative speech in front of my Public Speaking class. Am I nervous? A bit, but I have my confidence that it will all go well.
The speech is on tabletop role-playing, or more specifically, to provide the audience with insights on effectively participating in a tabletop role-playing game. I know it probably sounds silly. I mean, I'm talking to them about how to play a game. How hard can playing a game be, right?
Well, luckily for me, there are plenty of facets and aspects to playing a tabletop RPG, and these are all aspects that a lot of people, even seasoned veterans, overlook from time to time. Avoiding meta-gaming, avoiding being a rules-lawyer, playing the game for the story and not for personal glory, and understanding that the group is trying to have fun together, are all things that are easy to forget when you roll your fourth failure for the night, or when your armor breaks at the most inopportune time.
More importantly, my hope is that I will show to the audience the benefits of tabletop role-playing, especially to those who have never experienced it before. Tabletop RPGs have a strong social stigma that permeates their existence, and when people hear RPG they often think of Dungeons and Dragons, and from there they often think of anti-social tendencies, along with many other stereotypes. Hopefully I will help them look beyond those stereotypes, and see tabletop gaming as something that everyone and anyone can enjoy.
I plan to do all three of my speech assignments this semester on tabletop role-playing, and my next one, the Informative Speech, will be on running a game session as a Game Master. This will be more difficult than my current speech, since I cannot use visual aids in any way. However, I feel that conducting a speech on being a Game Master and using only my words and my actions to inspire and engage is something that being a Game Master has prepared me for. I already plan on using the entire space open to me, not just the front of the class, and to bring my kinetic energy and desire for movement to the table.
Hopefully I can make some sort of lasting impression.
The speech is on tabletop role-playing, or more specifically, to provide the audience with insights on effectively participating in a tabletop role-playing game. I know it probably sounds silly. I mean, I'm talking to them about how to play a game. How hard can playing a game be, right?
Well, luckily for me, there are plenty of facets and aspects to playing a tabletop RPG, and these are all aspects that a lot of people, even seasoned veterans, overlook from time to time. Avoiding meta-gaming, avoiding being a rules-lawyer, playing the game for the story and not for personal glory, and understanding that the group is trying to have fun together, are all things that are easy to forget when you roll your fourth failure for the night, or when your armor breaks at the most inopportune time.
More importantly, my hope is that I will show to the audience the benefits of tabletop role-playing, especially to those who have never experienced it before. Tabletop RPGs have a strong social stigma that permeates their existence, and when people hear RPG they often think of Dungeons and Dragons, and from there they often think of anti-social tendencies, along with many other stereotypes. Hopefully I will help them look beyond those stereotypes, and see tabletop gaming as something that everyone and anyone can enjoy.
I plan to do all three of my speech assignments this semester on tabletop role-playing, and my next one, the Informative Speech, will be on running a game session as a Game Master. This will be more difficult than my current speech, since I cannot use visual aids in any way. However, I feel that conducting a speech on being a Game Master and using only my words and my actions to inspire and engage is something that being a Game Master has prepared me for. I already plan on using the entire space open to me, not just the front of the class, and to bring my kinetic energy and desire for movement to the table.
Hopefully I can make some sort of lasting impression.
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